|Previous Page > Software Index > SokoAce puzzle game editor.|
|Year of release||2006|
|Publisher||Ricardo Fernandes Lopes|
|Producer / Author(s)||Ricardo Fernandes Lopes|
|Type||Game level editor|
You can create your own collection of maps and save a new versions of SokoACE!
Any level (0 to 29) can be configured with a custom created map.
To create your own maps use the SokoACE Map Editor - SokoED.
Reset the Jupiter ACE and load the map editor with:
Start a new map with:
Where <number> is just an arbitrary integer to label the map.
(This number is a simple label with no meaning or relation with game levels)
Move the editing cursor with:
I to move cursor up
Place map elements in the current cursor position using:
S to place Soko.
The map number can be changed using:
N to increment map number by one
When finished creating your new map, quit the editor with Q.
Then save your map to a tape file with:
MAP BSAVE <mapname>
If you want to edit an already existing map load it and launch the editor with:
(with SokoED already in memory)
MAP BLOAD <mapname> EDAfter creating your map collection it's time to modify SokoACE to play them.
Reset Jupiter ACE and load SokoACE with:
LOAD SOKOACEThen replace any level with your own map using:
<level> MAP 0 BLOAD <mapname>
where <level> is a level to modify (from 0 to 29)
and <mapname> is a map filename.
10 MAP 0 BLOAD map111
This Will overwrite Level 10 with a map from file "map111".
Repeat it for each level you want to modify then save a new version of SokoACE with:
|Downloads||Tap file||Ace snapshot file|
|Blaze file||Wav file|